![]() ![]() Anyone is free to use these patches as long as the original author is credited (alongside snarfblam if the FontModStandalone patch is used as a base). Special thanks to Snarfblam, not only his Automap Plus patch, but also for ZeldaTech which was used for most of the text editing and a slight change to one of the shops. FontModTranslationOnly, which is just the Translation (in case the font is seen as unappealing to some).FontModUntranslated, which is just the Font (for usage on text-edited ROM hacks).FontModAddendum, which is the Font and Translation, nothing else (for usage on other ROM hacks). ![]() FontModStandalone, which is the Font and Translation, alongside a few other additions, like Snarfblam’s Automap Plus, an edit to one of the shops, and a few aesthetic changes, to enhance the experience a bit (more details in the Readme).The folder includes a Readme and 4 patches: Not only are most lines based on the original Japanese version (thanks to Legends Of Localization for their documentation), but also has a few additions from the English version and even a few made by the author of the hack, SimplyDanny, in order to make a perfectly fine Zelda 1 experience, without grammatical errors, or cryptic/useless hints. The Legend of Zelda - Font Mod is a ROM hack of the PRG0 version of Zelda 1 that not only redraws the entire font to a more archaic style, but also re-translates and rewrites most of the script. Updated to v1.1 - Font has now been made more legible. ![]()
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